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Top Guides : Vs Terran

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Zerg guide

 by Telecom
3.5 / 5 starstarstarstarstar ( 8 votes )

       when playing Zerg i like to scout with overlord to the nearest spot, if its a map like lost temple then i would scout with drone to another location if the overlord doesn't reveal player on first scout.  Once you find the player you decide by his build on what you are going to do, bassically in every situation I like to 14drone then pool because i can fast expand off that with roach den in ZvP or ZvT fairly easily.  

          Although if the players defenses look weak then you could most likely do a considerable amount of damage with roaches , or even possibly win the game.  Its important to normally tech lair after your safe with roaches even if you have expo to get hydralisk den, and once hydralisk den is complete you need to pump nothing but hydras and reup your economy with many drones. pump many hyrdas and continue to macro, in ZvT early infestors after expansion is good because you can fungal growth the marine / marauder forces.

            Also in ZvZ fungal growth can be useful as well vs roach / hydra, and also even stopping broodlords in they're tracks.  After 3 bases in ZvT its smart to rush ultralisks vs mass infantry forces, because they do splash and can wipe out infantry very fast.  infestors are useful to use vs terran's thors or protoss colossus, but infestors mainly for fungal growth in my opinion.  On some maps like Desert Oasis you can use fast mutalisk build and catch your opponent off gaurd in almost every matchup.  

               On the map kulas ravine, 2hat mass zerglings with speed is viable because you can catch your opponent off gaurd when hes in the process of going for an early attack.  Mainly as zerg I just do macro play like mass roach into mass hydra, zergling into baneling , muta ling with Fast expansion, different builds and ill explain more in depth with later guides this was just touching up on some basics.

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23 Mar 2010 | Comments (3)
Tags : zerg guide  

How league and placement matches work in starcraft 2

4.1 / 5 starstarstarstarstar ( 12 votes )

Answers given by Blizzard officials.

1v1:

Q. How do your placement matches calculate which league you will be joining?
A. During your placement matches we match you against players from a wide variety of players and skill levels and we watch the results; whether you win or lose. From this, we are able to determine your ability and place you in a league that we believe to be appropriate for your level of play.

Q. How do we move up in rank in your division? For example, from rank 51 to rank 44.
A. Simply by competing with other players and winning. However, it is important to remember that the individual matches themselves can vary in points awarded based on the rated difficulty of your opponent.

Example: Player A may have a win-loss ratio of 19-17 and be ranked in the Silver League at 35; while player B may have a win-loss ratio of 18-19, but because of the difficulty of some of those matches (say playing against Gold League players) he either received more points for a win or lost less for a loss.

Q. How do players move down in rank on the ladder? For example, from rank 44 to rank 51.
A. This is done simply by losing matches. You are ranked relative to everyone in your division within your league. The amount of points you lose per match is comparable to how points are calculated when you win. If you lose to someone who is rated higher than you, you should lose less points then if you were to lose to someone who was rated lower than you.

Q. What is the relevance of the Favored indicator and how does that effect the points distributed from winning or losing a match?
A. The Favored indicator helps give you an idea of whether the contender you're pitted against is considered to be even with you, challenging to you, extremely challenging to you or not a challenge.

Currently there is a known bug where the score screen will display a level of you or your opponent being favored that's incorrect. The loading screen however shows the correct level of 'favoritism'.

You can use the level of 'favoritism' to gauge the number of points you are likely to gain or lose after the match depending on the result.

Q. What are the league ranks?
A. Copper, Bronze, Silver, Gold, Platinum. In that order. There is also the practice league for player's starting out and there may be other special leagues created in the future, such as an invite-only pro league.

Q. How does a player move laterally from one division to an adjacent division in the same metallic league? (For Example, From Division 5 Silver League to Division 4 Silver League.)
A. In theory, they shouldn't. There have been some select cases where this has happened, but this is a known issue in the current beta build and is being looked into.

Q. Do the different numbered divisions indicate various levels of skill; is 4 a slightly tougher division than 5?
A. No. The divisions are sectioned off so that we have the appropriate amount of people in each.

Q. How does a player move from one league to another? (For Example: from Silver league to Gold.)
A. After you've finished your initial placement, the system continues to review your performance and determines what league you should be placed in based on those reviews. The time and frequency of these reviews is kept hidden.

Q. Are matches ever made between different leagues? (For Example: A Gold league player playing against a Silver league player in a rated match.)
A. Yes, you may be matched up against players from different leagues to test your skill. So be on your guard and play your best in every match.

Q. What is the bonus pool and how are bonus points acquired?
A. The Bonus Pool (incorrectly called "Rested Points" in some parts of the UI) is an accumulation of points that every player receives whether they're online and playing or not. They're essentially used as a means to help give a player a catch-up boost if they haven't played in a while. The pool does have a cap but it increases slowly until the end of a season.

Q. How is the bonus pool used in competitive play?
A. When you achieve victory against another player, you are awarded a certain number of points. The Bonus Pool points will match the number of points you received for winning.

For example: If you were to have a Bonus Pool of 30 and you win a match that would normally give you 10 points, points will then be pulled from your Bonus Pool to match those 10 points and you'll be awarded 20 points for winning that game. Your bonus pool will then sit at 20. (We're aware of an issue your bonus pool not displaying properly in some parts of the UI).

2v2:

Q. Are the gains and losses in the 2v2 game type higher than that in 1v1?
A. No, the gains and losses are the same as 1v1.

Q. Are 2v2 ranks counted individually or in pairs? For example: If Player A plays with Player B and their team is ranked 2, is there another ranking for when Player A plays with Player C?
A. Yes. Every pair is ranked individually. Of course, only after finishing the 10 placement matches.

Q. How are ratings calculated for 2v2? Is it an average of the two players or cumulative?
A. Each pairing of players for arranged 2v2 matches carries its own rating. If you participate in 2v2 random, you would have your own individual ranking. Matches that include 2v2 random players average the rating of the two players and compare it to their opponents rating.

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23 Mar 2010 | Comments (12)
Tags : league  placement  ranks  starcraft 2  

Starcraft 2 terran strategy: best counters vs zerg units

 by Jame
4.9 / 5 starstarstarstarstar ( 32 votes )

Starcraft 2 Terran's Best Counters vs Zerg Units

Starcraft 2 TvZ Strategy Rock Paper Scissors


Introduction

In Starcraft 2, there is a "best counter" for every unit.

In this guide I will give detailed information for Terran players to counter every Starcraft 2 Zerg units.

Please keep in mind that this is a general terran unit strategy guide, it is based on pure unit statistics. So you must adapt depending on the situation in-game. For example, if I say that Vikings are the best unit counter against Mutalisks, don't go for Vikings if you haven't even started building a Starport as your opponent shows up with 6 mutalisks, you won't have time for that, produce marines and/or missile turrets instead and then build a starport if you manage to hold off the first mutalisk batch.

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12 Mar 2010 | Comments (26)

How to write guides on starcraft replay com

 by Jame
4.9 / 5 starstarstarstarstar ( 7 votes )

 

How to write guides on Starcraft-Replay.com


Rule #1: Is my guide going to be useful?

a) Did someone already write a guide on this topic? Use our search engine or or advanced guide search to find out.

b) Is the information I'm about to share not already common knowledge?

For example, if you're gonna write a 5-liner guide saying "Getting minerals is very important to dominate the game, so produce a lot more drones". Ask yourself, is this really something people need to read?

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11 Mar 2010 | Comments (9)

How to watch starcraft 2 replays without beta access

 by Jame
4.9 / 5 starstarstarstarstar ( 26 votes )

       How to watch Starcraft 2 Replays without beta access 

Updated for Beta Patch 8 (April 9th)

     So you weren't picked for the Starcraft 2 Beta but can't wait any longer ?

        Here's a guide on how to watch Starcraft 2 Beta replays. Some arguee that it is illegal, some say that it's tolerated.

My opinion:   It does no harm whatsoever to Blizzard if people can watch replays, all the opposite, it builds up more hype for Starcraft 2 and allows people to have something to watch while they can't play the game. I'm going to describe two methods to watch SC2 replays without beta access:

  • The 1st method is a lot easier but requires you to download a program and to run an .exe file. I've virus tested it and used it for weeks, it's clean. But if you don't trust it, use the other method.

  • The 2nd method requires a bit of fiddling around with the Starcraft 2 folders, but it's easy enough if you follow my instructions carefully.
     


I - Method #1  

A - Download the following 2 files:

1. Starcraft 2 Beta Client, from one of the following sources:

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24 Feb 2010 | Comments (27)
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